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Demoreel

Game Music Demoreel


This is a compilation of music I have composed recently. I've attatched up to date compositions in the end, which are not related to any game projects.


Length: 4:52


Featured Projects:

  • 0:10 Tobla - Divine Path
  • 0:40 Azoa
  • 1:26 Fractal Space
  • 2:19 Hellmut - The Badass from Hell

Freestyle Compositions:

  • 2:57 Genre - Fantasy
  • 3:45 Genre - Lo-Fi
  • 3:55 Instrumental Stingers - "Cute"
  • 4:10 Instrumental Stingers - Fantasy

Game Music Demoreel


Game projects I worked on as a composer.


Length: 4:52


Featured Projects:

  • Tobla - Divine Path
  • Azoa
  • Fractal Space
  • Hellmut - The Badass from Hell

Game Sounddesign Demoreel


A highlight reel of sound design from recent game projects I've worked on.


Length: 4:05


Featured Projects:

  • 0:07 Dungeons 4
  • 1:17 Shadows: Awakening
  • 2:05 Tropico 6 (DLC)
  • 3:30 Fractal Space

Game Sounddesign Demoreel


A highlight reel of sound design from recent game projects I've worked on.


Length: 4:05


Featured Projects:

  • Dungeons 4
  • Shadows: Awakening
  • Tropico 6 (DLC)
  • Fractal Space


Project-Unrelated Compositions

Selected tracks I composed for fun and practise, unrelated to any game projects.

Orchestral - "Building Up An Empire"

Cyberpunk - "Menu Theme"

Lo-Fi - "Holiday Season Begins"

Lo-Fi - "Moments to Memories"


PhilsHarmony

Avatar
Welcome to Phil's Harmony, my name is Philipp Kapusta, I'm a video game composer and sound designer from Munich, Germany.

My work covers the fields of audio design, including music/soundtrack composition, sound design and implementation into game engines or audio middleware. At the age of 7 I was introduced to the piano, being my main instrument ever since. Years later, a friend handed me the sheet music to 'To Zanarkand' from Final Fantasy VII, which turned out to be the starting point of my discovery of the world of video game music.

After working as Audio Lead for several years in a video game company in Kosice, in the far east of Slovakia, I decided in 2021 to pursue audio design as a freelancer, from my now studio in the center of Munich.

You're welcome to stay and have a listen to my work.
Feel free to message me in the 'Contact' section below in case you have questions about my work or want to collaborate with me.
Avatar
Welcome, my name is Philipp Kapusta, I'm originally from the area of Munich, Germany. My work covers the fields of audio design, including music/soundtrack composition, sound design and implementation into game engines or audio middleware.

After working as Audio Lead for several years in a video game company in Kosice, in the far east of Slovakia, I decided in 2021 to pursue audio design as a freelancer, from my now studio in the center of Munich.

You're welcome to stay and have a listen to my work.
Feel free to message me in the 'Contact' section below in case you have questions about my work or want to collaborate with me.

Contact

Thank you for your interest. To message me, please use this contact form.


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