Phil'sHarmony

Composer & Sound Designer

Game Audio Demoreel: Selected ingame-recordings of video games I worked on


Freestyle


Project-Unrelated Compositions

Selected tracks I composed for the #7DaysofVGM composer challenge.

Time Travel Genre - 'Building Up An Empire'

Cyberpunk Genre - 'Menu Theme'

Space Genre - 'Battle for Centauri 3-01'

Nintendo-like Music Genre - 'Shepard's Tower'

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About

Phil'sHarmony

Welcome, my name is Philipp Kapusta, I'm originally from the area of Munich, Germany. My work covers the fields of audio design, including music/soundtrack composition, sound design and implementation into game engines or audio middleware.
At the age of 7 I was introduced to the piano, being my main instrument ever since. Years later, a friend handed me the sheet music to 'To Zanarkand' from Final Fantasy VII, which turned out to be the starting point of my discovery of the world of video game music.

After working as Audio Lead for several years in a video game company in Kosice, in the far east of Slovakia, I decided in 2021 to pursue audio design as a freelancer, from my now studio in the center of Munich.

You're welcome to stay and have a listen to my work. Feel free to message me in the 'Contact' section below in case you have questions about my work or want to collaborate with me.

Welcome, my name is Philipp Kapusta, I'm originally from the area of Munich, Germany. My work covers the fields of audio design, including music/soundtrack composition, sound design and implementation into game engines or audio middleware.

After working as Audio Lead for several years in a video game company in Kosice, in the far east of Slovakia, I decided in 2021 to pursue audio design as a freelancer, from my now studio in the center of Munich.

You're welcome to stay and have a listen to my work. Feel free to message me in the 'Contact' section below in case you have questions about my work or want to collaborate with me.

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Curriculum Vitae


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